Creating Video Games with Code
June 18-29, 2018, 9 am - 12 pm
Open to students entering grades 9-12
Course Credit: ½ Trimester Science
Through this course, students will learn the foundational ideas behind coding while designing and coding their own video games. This class will introduce students to computer programming through the use of Greenfoot, an interactive Java development environment.
During the class, students will learn about computer logic, data types, conditionals, loops, variables, functions, and abstraction. This is a student-centered class, where time will be spent with students working through projects to reinforce the concepts learned in the course. At the end of the sessions, students will complete a final project where they build their own video game to showcase their creativity and the skills that they learned throughout the course.
There are no required materials for this course. Laptops and class materials will be provided.
Theresa Riedl, instructor
Theresa Riedl teaches physics and coding electives in the upper school. Her teaching philosophy is that students learn best through doing. Her classes are student focused and utilize a flipped-classroom structure to encourage students to ask questions and actively work through material once it is introduced. There is also an emphasis on technology to support the students through their learning experience. Theresa received her BA in physics and mathematics from the College of Wooster and has an MS in education from the University of Pennsylvania.
Details & Eligibility
▸ Part of the Summer Mini-Term
▸ On-Site Course
▸ Students Entering Grades 9-12
▸ June 18 - 29, 2018, 9 am - 12 pm
▸ $875 each (2 for $1,600)
▸ Credit: 1/2 Trimester Science
2018 Tuition: $875 per course
Select 2 courses for $1,600 (includes lunch)
Financial aid is available (June 1 deadline)